A downloadable game for Windows

Become the HERO you once dreamed of in this Virtual Reality Action title!

Ever wanted to be as fast as the flash, as agile as spiderman, or as supreme as one punch man?

Embody the powers of “KUROGANE” and blaze through the metropolis at hyperspeed with our fluid combat locomotion! Scale walls, leap across rooftops, and reign justice from any angle you please to sever the enemies power.

More superhero stuff, what’s different?

A new way of VR storytelling!
- Ever read a comic late at night only to fall asleep and dream about becoming that hero!? We’ve transitioned that nostalgia into an immersive VR experience, blending comic book with game, try it out for yourself below!

What’s unique for VR?

Fast-paced locomotion WITH combat!
- Unlike others titles, we’ve made it our mission to merge a great combat system with fast yet fluid locomotion. Run at speed whilst still fighting in the ways you want.

What’s your Goal?

We aim to create an experience that gives you that nostalgia and wow factor from your childhood. The trouble is refining that experience; please help us by providing us with your valuable feedback.

The Story of “BE THE HERO”

- Since the day the sky cracked, the world and everything in my life has changed.

A menacing enemies dawns upon humanity. The power to save restore humanity lies in the hands of the few. When people have fallen in despair, will you live the dream of becoming a hero?

Our Prototype!

[Contents of the Early Prototype] 
- Playable character : First character [the Ninja hero “KUROGANE”]
- VR Comic : 2 episodes
- Action Stage : 1 Stage
- Playable time : 1~2 hours

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Please take a few minutes to fill out our feedback survey!

Install instructions

Note:  Fixed game loading time.


BTH_Prototype_HTCVIVE.zip 408 MB


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(Edited 1 time)

Really good concept, I had a lot of fun playing it. The running and grabbing the sword was well done, but somethings that need to be improved is the jumping and the boss battle. I had a hard time jumping at times so something that would help is have there be different input methods so you can switch between the controllers to jump and a button. The legs on the boss where a little difficult to run up at times. Climbing up buildings was really annoying so being able to launch you self up the wall with giant pulls instead of needing to climb it like a ladder would help with that. It would also allow me to play it for longer period of time. I had a lot of fun playing and I can't wait to see what this becomes. Keep up the good work.

Hi, thanks so much for the helpful feedback!   We're really glad you had fun with our prototype.  
When you say you had a hard time jumping, do you mean jumping over things or just in general?  There were several comments regarding the climbing feature, so that is definitely being axed for the official release!  We've also revamped the boss battle, so hopefully it'll be less difficult and more challenging and fun :)  

Hey so I have played the demo a few more times and showed it to my friends. They seemed to really enjoy it. With the jumping I think I just had to practice it more because after a while to started to get easier. Also two quick questions do you plan to release it on steam and when is the release date